***FOR THE CHILDREN***

REUNION DATE: SATURDAY ~ JUNE 16, 2012  9A-6P
BAYVIEW PARK - 2001 E Lloyd ST. Pensacola, FL.

ITS UP TO US TO OPEN AND SECURE THE DOOR FOR OUR FAMILY'S FUTURE.
Family IS family.
No matter what they did, they'll always remain family.

Where love reigns the impossible may be attained

An old Cherokee said to his grandson, “A fight is going on inside everyone. It is a terrible fight and it is between two wolves. One is evil; he is anger, envy, greed, arrogance, lies, and ego. The other is good; he is joy, peace, love, hope, and faith.”
The grandson thought about it for a minute and then asked his grandfather, “Which wolf will win?” The old Cherokee simply replied, “The one you feed.”

Life is not a continuum of pleasant choices, but of inevitable problems that call for strength, determination, and hard work

Great anger is more destructive than the sword
We cannot change our past, but we CAN create a new ending!
 

ALL TIMES ARE APPROX. W/N 15 MINUTES

9AM ~ SIGN IN TABLE OPENS

PHOTOS $5.00 EA
Taken as you sign in
Be sure to pay for and to say which age groups you will be wanting at this time

AGE GROUP PHOTOS
after opening speech.

___________

~11:45AM~

OPENING ANNOUNCEMENTS AND MEAL BLESSINGS

____________

~NOON~

FAMILY REUNION DINNER

___________

~1:15p~

OPENING SPEECH

ANNUAL EVENT CEREMONY

Time Capsule Theme:

THE TIES THAT BIND

Write anything you want to say about family. To be read by our future family members. Capsule to be sealed and then added to, each year.

___________

1st ANNUAL

REUNION GAME

Remember Me

2 COUSINS per TEAM...Each team stays in contact with each other during the year. Then at each reunion, the teams can tell the other teams how much they stayed in contact and what transpired. THEN, each year, each team adds on 2 cousins to their team to be in contact with for that year. (Pyramid effect)

*Reunion fiscal year is 1 annual reunion day to the next.

__________

~1:30P~

PRIZE GAMES

&

AGE GROUP PHOTOS

__________

~3:00p~

MVP AWARDS

CEREMONY

&

PINATA

___________

~3:15P THRU 6P~

FREE PLAY & VISIT

 

THANKS TROOPS
SEND
FREE POSTCARDS
TO OUR TROOPS

 

THE SAFE PLACE FOR KIDS TO PLAY ONLINE!

____________

computergametwittertrends.com

SITE CREATOR
jadestone14k@yahoo.com

 


 


NOW SHOWING

Alice In Wonderland 2010

 

*ATTIRE: YELLOW T'S...
IF YOU HAVE YOURS MADE, WE ARE USING THE WORDING AS:
"OUR COUSINS 2012 FAMILY REUNION"
*There will be sharpies on hand
for signing each others Tshirts & our banner.

*WE WILL BE UNDER THE PAVILION.
BUT STILL BRING BEACH UMBRELLAS/
FOLDING TABLES/LOUNGE CHAIRS,
IF YOU HAVE THEM.

NO DIGGING PERMITTED
Anything requiring to be put into the ground
MUST be put into a bucket of dirt instead.


FAMILY MEAL - FAMILY BUFFET STYLE
(if grilling please be there early enough to have yours ready by noon)
***Please - bring enough for your family + 1***
***NO GLASS PERMITTED***

*BRING OLD FAMILY PICTURES & CAMERAS


"OUR FAMILY REUNIONS"
Guestbook

Pages issued @ sign in with the Time Capsule index card



*PLEASE GIFT THE CHILDREN IN YOUR FAMILY A SMALL ADDRESS BOOK
(needed for annual game).

FUN KID SAFE GAMES & PRIZES FOR ALL THE CHILDREN (12 and under).
13+ to 20+ year olds WILL BE GAME TEAM LEADERS(my helpers). :-)
(games will be split up as per age groups)

***GAMES***
ALL CHILDREN NEED
A SPOTTER (parent)
FOR THE GAMES
~AGE GROUPS~
NEWBORN - 3YRS+
4YRS - 5YRS+
6YRS - 7YRS+
8YRS - 9YRS+
10YRS - 12YRS+
13YRS - 19YRS+ -GAME LEADERS
20YRS - 40YRS+ -LITTER PATROL

MATH-A-THON
THEN THE FIELD GAMES

Red Rover:
The children divide into two teams.
They stand in lines facing each other 10 feet between the lines.
The players must hold hands or wrists
and then the players on one team call out:
"Red Rover - Red Rover - let "Suzie" come over.
Then "Suzie" must run toward the opposing line
and try to break the handhold between two of the children.
If she fails she joins the strong side.
If she breaks the ranks ,she can take one of the players captive back to her original line.
The team that gets the most players wins.
TIME LIMIT:15 MINUTES

Mother May I?:
All the children line up side by side except the player who is the caller.
The caller stands at a distance from the lined up players.
He calls on each player in turn to take a number of steps toward him.
The steps allowed are these baby steps, giant steps,
and scissor steps( like forward jumping jacks.)
The player answers "Mother, may I?"
The mother answers "Yes, you may."
The player takes the prescribed number of steps toward the caller.
If the player forgets to ask permission after he/she gets his/her directions
and takes steps toward the caller he gets sent back to the starting line.
The first player to reach the caller is the game winner.

Red Light Green Light:
The leader stands opposite the other players who line up facing him.
When the leader yells "green light" all the players run toward him.
Yelling "yellow light " means the players must walk. "Red light "stops them.
If the leader sees any movements on red light, running on yellow,
or false starts he can send the law breaker back to the starting line.
The first player to reach the leader will be the game winner.

Simon Says:
This game can be played anywhere, even in a car or other small space.
One person is Simon and starts by saying,
Simon says 'do something' Everyone must then do the action.
However, if Simon makes an action request without saying Simon says to begin the request,
anyone who does that action is out.
The last person still playing in the end will be game winner.

Mummy:
Teams. 1st team to completely wrap their teams mummy,
are the game winners.

MATH-A-THON
PICTURE FLASH CARDS FOR SMALLER CHILDREN
ADDITION & MULTIPLICATION FOR OLDER CHILDREN
EVERYONE WINS!